Patches. Expanded Stellaris Ascension Perks; Plentiful Traditions - Extra Perks; Reworked Advanced Ascension; Patches. In Expanded Traditions there is the "Administration" Tradition. The ascension slots one adds more slots with a repeatable tech to unlock them. For Stellaris 2. 9] Empires Expanded. Machine Empires and Hive minds also now each get an exclusive Ascension Perk, Hives with a buildings-focused perk, and Machines with a machine trait focus. Plentiful Trad - extra, 3. ・スペース・エンジニア. This Mod Adds !Lots of Traditions – Only PT & EST – 126 Ascension Perks to the Stellaris Game. I also made sure they're available in the settings panel at the start of the game, that's why I know they exist. Especially when compared to comparable systems in the other games in Paradox's repertoire Unity leaves me with a resounding…Stellaris. It more than triples both traditions and perks and seems reasonably well balanced. 3. 5. 3, includes English, French, German and Russian localisation. Designate your planets as Forge Worlds our garden worlds, find new mineral deposits and unlock special rare technologies to be discovered. An empire can have up to 8 Ascension perks. Stellaris: Stellaris. The first of the Tier 1 perks, and arguably the worst. 9. In your last case, which perks have you picked that have there effect disappear? and in which way? My interpretation is: Mind over Matter => Ultimate Ascension => The Flesh is Weak => Perfect Ascension => Synthetic Evolution and at Synthetic Evolution you species become robots, but loses their psionic trait (can you still access. This video is spread over several categories; Vanilla, Expansion, Special. We have removed the Technology requirements and moved those to progressing down the Tradition Tree associated with that Ascension Path. Works with version 2. Incompatible with Proselytism traditions]This Mod Adds UI Overhaul Dynamic + Expanded Stellaris Traditions to the Stellaris Game. The genetic ascension perk (which is the tree I want) says it requires an empty tradition tree (which I have) but the tradition tree says it requires the genetic ascension perk. This mod adds 15+ new Ascension Perks to the game of various purposes. 8 This mod adds a large number of new traits and civics, among other things. Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions ⠀ Plentiful Traditions ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars Probably all MODs supported by The Merger of Rules 3. This mod tweaks the Behemoths of War ascension perk added by Expanded Stellaris Ascension Perks to work with the ships added with New Ship Classes 2. Thank you so. You will get 17 APs from the traditions themselves, 1 from Ascension Theory, and 22 from a repeatable that is unlocked after researching Ascension Theory. So I tried this, but despite selecting the triple. 5. All settings set to minimum. Also adds three ascension perks exclusively for robots. Ship Class Upgrades: New upgrade section options include the PD Destroyer, Support Cruiser, Spitfire Battleship, Heavy. This Mod Adds KUROGANE 2. Utopia Expanded adds the following features:Create an ascension perk to give the decision to turn a planet into a ship producing powerhouse. Plentiful trad, 4. This mod tweaks the Behemoths of War ascension perk added by Expanded Stellaris Ascension Perks to work with the ships added with New Ship Classes 2. Subscribe to download. - Must have at least 1 Ascension Perks. Much More Galaxies. Update: Added 4 additional Tradition Slots to make up for Ascension changes in 3. Stellaris: Mobile Suit Gundam: Stellaris. I got psionic ascension pretty early, as spiritualist empires get unity very quickly. – Mod should be compatible with multiplayer Girion for Expanded Stellaris Traditions ~~mR. Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. Makes no gameplay changes. Read More. Expanded Stellaris Traditions. x対応 MOD本体 2023/10/11更新対応 MOD Ver2. Ascension Perks are by nature supposed to be a bit Op though. Stellaris: Mobile Suit Gundam: Stellaris. 2. Lots of Traditions + UI Overhaul Dynamic. All trademarks are property of their respective owners in the US and other countries. problems with building Branch Offices) I have maxed out eight tradition slots and have plenty of tradition slots left though. Grasp the void is irrelevant in the mid to late game since just taking space is way cheaper than an ascension perk, and it's a trap in the early game, since investing in starbases that much early on costs relatively so many alloys that it hurts your fleet. Here are the Mod's I have that effect Traditions and Ascension Perks: - Expanded Stellaris Traditions 44 New tradition by: Girion - Expanded Stellaris Asension Perks 45 New Perks by: Girion - Lots of Traditions by: Thane-Stusascension perks: – Psionic World = Cannot be invaded and Pops gain +25% Government Ethic Attraction. Any Tradition. @Ev Girion wants Expanded Stellaris Traditions to be in their care for as long as possible. Otherwise certain builds will require you to take perks you might otherwise not take. . 0 on the UI scaling and 2560 × 1440 can go up to 1. This mod adds 15+ new Ascension Perks to the game of various purposes. A lot of the perks have more to them than what is written in the description (It would have become far to long!). The origin gives you the techs required for robots to work all jobs and replaces your starting farming districts with an extra generator and mining district. Behemoths of War: Modified to include. So, even taking some of the “weaker” choices is beneficial. If you use these mods make sure you put this mod ABOVE Ui Overhaul. 8. This Mod Adds Better Human Portraits to the Stellaris Game. 22 female and 24 male replacement portraits for the standard human characters. For Patch 2. - Must. Overview. Works with version 2. Changed some localisation. 4 update. For hive-mind the 3. Enjoy the game!Tier 1 perks: Ascension Perks that require one other Ascension Perk to have been selected in order to unlock. Robots and Machines: expanded (again not the proper name) but it basically expands your options for Robotic. Expanded Stellaris Ascension Perks. This Mod Adds Utopia Expanded 2. This mod increases your ascension slots to 100, and also adds a repeatable technology in the society category that can be customised on game start between a more easy version if you want to stack up on ascension perks fairly easily, a normal/default, a hard, and one based on the costs of UI Overhaul Dynamic - Ascension Perks if you. x対応 MOD本体 2023/10/11更新対応 MOD Ver2. Small Patch for Expanded Ascension Perks to make Ascension paths working in 3. This gets especially out of hand when using your Expanded Stellaris Ascension Perks mod, as Biophilia (or even without that, Industry's Forge Worlds or Nature's Natural Riches tradition picks) ensures you have significant tile deposts to. This is. 这个mod超有意思的,提供更多更强大的飞升选项。不过使用这个mod后,如果你使用全科技作弊的代码或者其他mod,大概率导致虫洞无法使用。This mod is now compatible with a lot of ascension perk mods out there. 0. In the 3. There is a load of options for players to choose from, scaling from minor to game-changing. Full List of Changes: Starbases. This mod comes with a repeatable Ascension Theory tech to unlock additional perks. Well I have a super Mod Play-thru and Not enough Perk Slots for all the Perks. I've also played a bit with The Utopian Dream but it doesn't add anything new, just update existing perks. NGM Traditions and Ascension Perks. My other mod which adds 45 new Ascension Perks to the game. Give Technology & Fleets. About this modIt adds some alternate starting options which are extended versions the Sol System: Sol System Expanded with extra moons and trans-Neptunian objects. Ascension Perks like Galactic Wonders and the Colossus Project (while itself a strange Perk). Provides more Galaxies for Stellaris. Featured in Odin Gamings top 10 Stellaris Mods of 2017! Important Info Regarding 2. Compatibility patch between UI Overhaul Dynamic and Expanded Stellaris Traditions. Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions ⠀ Plentiful Traditions ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars Probably all MODs supported by The Merger of Rules 3. 1, but should be working on future versions too. Adding more perks under these circumstances will generally only increase the number of perks. Cleanse and Rebirth 3. This mod: – Ads over 500 portrait elements to the human portrait set. My question is, does the mod come with extra perk slots, or do they use the same ones as the vanilla perks? If I filled out all my perks, I can't take these?Adopting traditions, and completing them, is the primary way of unlocking ascension perks. Giving Input. 03 since it now caps much lower, but gaia worlds are still a great way to maintain maximum capacity bonus. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. Adding more ascension perk slots is a lazy band-aid to the issue of players picking the same perks. 2, my mod "Expanded Stellaris Ascension Perks". This means that all the species you meet in the game will be randomly generated, or of your own making. ---. Authors description: BetterCheats. Gaussia Jan 6, 2020 Jump to latest Follow Reply Due to me being busy, and the rapid change of the game over 2. g. This mod adds 45 new Ascension Perks to the game. Please see the discussion post for a full list of features. All about numbers - can be worth it for 20+ planet empire and total waste of a perk for 4 planet Imperium with lots of feudals. Same should apply to traditions and Ascension Perks, except its unity advanced rather than Sci and the extra AP slots are the unity version of repeatables. Mastery of nature - again smth similar to one from Expanded Stellaris Ascension Perks. Unzip the archive. Enjoy! ArutamSartek [author] Sep 16 @ 5:21pm @Sandwich @Tragopan yw @Ev Girion wants Expanded Stellaris Traditions to be in their care for as long as possible. Changes. -Requires The Flesh is Weak. ¢) Crisis Manager - Mid-Game Edition (3. All Ascension Perk Slots. [discord. Do "Psionic Species Expansion" or "All Ascension Paths 3. Subscribed. 0 and 2. I dont particularly like the sound of a slot system. It has a distinct feel from going full synthetic and still gets leader traits, and some builds just end up too tight on ascension perks to do anything else (shared destiny + one vision + galactic contender. 9 Reasonable Eclipse Tradition Government Variety Pack Venture Politics Viable Feudalism and Imperialism - Empire Federation More Ascension Perk Slots Worthy Ascension Perks for 3. +30% Growth Speed, -25% Food Consumption. 4. com] Complex Hive Ascension Path. Balance When making my tradition mod I made the traditions a bit weaker when I was in doubt. I have tried to keep away from "Boring" stuff (like +5. g. com] < > Patch 3. Expanded Stellaris Traditions. Check Out This Mod. * /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates) for traditions or ascension perks that any of the mods below may use, as well as merging effects, conditions and flavor text whenever vanilla ascension perks or traditions overlap, this. Description. This is save game compatible and updated for all 2. – Makes human characters look different depending on their government and ideology. Please refer to Expanded Stellaris Traditions for all details. Contents. What this mod does:This Mod. Want to join the discussion? You need to sign in or. Yet Another Districts Patch for Vanilla AI. 1. Getting More Ascension Perk Slots. Balance When making my tradition mod I made the traditions a bit weaker when I was in doubt. This Mod Adds Space Combat Expanded – Carrier Class to the Stellaris Game. This mod only adds new trees. Be warned, Unique Ascension Perk is NOT balanced. © Valve Corporation. More. May I recommend my other mod, Expanded Stellaris Traditions?My final 4 perks will be reserved for Master Builders, Galactic Wonders, and the 2 Gigastructural Engineering perks, since they're all required for the ultimate stuff. −20% Starbase influence cost. psionic could offer to become hive-mind, and the 3. Content is available under Attribution-ShareAlike 3. Eternal Youth has its perks, and each leader type gains its own specific benefits, on top of a species wide increase of many aspects. Expanded Stellaris Ascension Perksはステラリスのアセンションパークをバニラ版から拡張するModになります。. In a previous iteration of the game this addon contained some modification to the mod, which was de-attached for compatibility purpose. Balance When making my tradition mod I made the traditions a bit weaker when I was in doubt. Lots of Traditions- pick the size that you prefer and you’ll have that many more traditions slots and ascension perk slots. 2 + all DLCs. Ascension perks [edit source]. Stellaris 3. There are two issues: 1)Using that mod kinda feels like cheating, due to the silly amount of ascension perk slots it provides; 2)The mod I always include, Gigastructural Engineering, plus its submods (eg Stellar Manipulation: REBORN or the newly released Gargantuan Quasarcraft) need you to take 7-9 ascension perks that are a mandatory pick. Over time as the various empires fought and expanded and as I took over a few neighbors, my species list grew and grew. Bigger Planet View - Building Box Dirty Fix, 8. ¢)Here's Expanded Stellaris Ascension Perks. problems with building Branch Offices)Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. - Facility districts for ethic attractiveness (For example, Mission districts that provide missionary job that add Spiritualist attractiveness). - 4 ascension perks - 10 species traits - Unique. – Flag of Asari Council. 2. I highly recommend you grab a mod to expand your ascension perk slots. I Have A very similar mod list to Yours and I can't pick an ascension perk beyond the 7º Tradition Tree. This page was last edited on 2 March 2018, at 14:51. . Рекомендую использовать патч совместимости. Attract foreign. 提供全新的蜂群飞升选项——不过可能会和Fallen Empires Expanded 2产生兼容性问题。 Unique Ascension Perks. Subscribe. If you want to have more slots you need to have a mod that add more ways to actually gain the perks. Instead of requiring two ascension perks to be taken, each ascension path is now a tradition tree unlocked by an. x対応 MOD本体 2023/10/11更新対応 MOD Ver2. Load Order. Expanded Stellaris Ascension Perks. This page was last edited on 2 March 2018, at 14:51. Empires Expanded is a mod changing your customisation of empires and paths to take. More. 8. I've noticed a problem with either the traditions or ascension perk mod. Recommended Mods. 41 votes, 25 comments. In general it would fit into the theme of "state/government ascension" as an early/ mid-game alternative to other forms of. Mod導入によりゲーム内に60個の新規アセンションパークが追加され、. Stellaris: Expanded Events. 0 hit, so this mod is not entirely updated for 2. These are quite helpful as they give you various cool stuff free (and are decently overpowered…) without having any kind of cooldown. ; About Stellaris Wiki; Mobile view This mod (along with expanded traditions) is one of the few I regard as an essential mod for a Stellaris game, and I get shocked by how bland the vanilla game experience is every time I play a unmodded game after a patch. problems with building Branch Offices)Expanded Stellaris Ascension Perks: Does as said on the tin. This is the case no more! I have now finished my revamp of the mod. Expanded Stellaris Ascension Perksはアセンションパークの選択肢を増やすMODです. The other ascension perks fundamentally change how you play and how you structure your economy. Colonising Efforts - When spreading your empire, the more the merrier. Install Kurogane Expanded Fleet Mod via Steam. Thread starter Zeelilus; Start date May 31, 2022; Jump to latest Follow Reply Menu We have updated our. This Mod Adds All Ascension Perk Slots – FGRaptor to the Stellaris Game. Steam Workshop. Trying to do a MP game but the game feels very restricting with the changes to the Bio/Mech/Telepathy ascension perks, and the newly added traditions Thane-Stus. Not wasting precious early resources on things like this can get you very far. My suggestion is: make this mod compatible with Expanded Stellaris Ascension Perks, because it modify both of these perks: Executive Vigor & Transcendent Learning Basicly what you can do is change this: custom_tooltip = {fail_text = "requires_ap_executive_vigor" has_ascension_perk = ap_executive_vigor} To this:. 3. 3 event from console). problems with building Branch Offices)I don't believe there's any way to remove an ascension perk. I will rate them out of 10. From game-changing tier SS to the most useless D-tier perks. If you mod, I highly recommend Expanded Stellaris Traditions and Expanded Stellaris Perks. I have tried Unique Ascension Perks but found it to be far far to OP, to the point that it wasn't fun playing with it. Please check it out. 言語ファイルのみですのでこのMODだけでは何の変更もありません. Stellaris: Unique Ascension Perks . +25% unity production, +50% Country Government Ethics Attraction. This is an alternate version of !Lots of Traditions – Only PT & EST that increases the Ascension Perk count to 126. While the happiness bonus is the smaller benefit of the two, you can still expect an extra 3. Description. Ascension Path Perks. Smaller resolutions than 1920 × 1080 will in most cases require UI. But fun! Megastructure prices have all been lowered significantly to be in parity with the costs of similar habitats with similar outputs and can be constructed simultaneoulsy. There is a problem with tradition mods were people with some resolutions can’t see the last traditions properly, this fixes that for EST. Ascension Perks. 2 + all DLCs. – English and Russian species. Expanded Stellaris Ascension Perks. Additional Districts And Buildings. Simple trad, 5 Expanded Stellaris Trad, 6 Lots of Trad 80 Slots, 7. Enjoy the. 1. This mod does not alter the appearance in any way! (Some of the shots are in Vanilla as you may notice) The following shapes. Behemoths of War: Modified to include. Stellaris: Mobile Suit Gundam: Stellaris. Stellaris 3. Remastered Human Portraits Expanded Twinks Cityscapes Reloaded Strike Craft Expanded (Reborn) Guilli's Ship. g. r/Stellaris • Looking through the document on the Gigastructural Engineering & More mod page, I just found out that it comes with some new Ascension Perks. This mods modifies no vanilla files, so it should be compatible with all other mods. Please check it out. Pack your colony ships fuller and train those onboard to rapidly colonise the planet. I am already using Expanded Stellaris Ascension Perks and I am looking for more perks. • Restricts some Ascension Perks to only. Here's a traditions mod if you're looking for that kind of thing. Certain traditions have passive negative effects on other empires (like penalties to rivals). VI6DDARKKING Recruit. Plentiful Traditions. Besides its size, this mod shines for how exciting and fun each AP is. . Your rewards for finishing entire traditions trees, "defining characteristics that emerge as a product of the socio-cultural evolution represented by the Traditions intertwining with the empire's identity" (wiki). . Compatible with 2. Die folgenden Mods geben euch mehr Möglichkeiten bei der Wahl eurer Traditionen, Aufstiegsvorteile und Forschungen in Stellaris. Immerse yourself in the exploration of a changing universe full of wonders! Check out this mod and modify your Stellaris experience. This mod depends on Stellaris: Utopia. Expanded Stellaris Ascension Perks Ascension Patch. Good traits for them are charismatic, thrifty and traditional (together 5 points, so you have to chose probably). Expanded Stellaris Ascension Perks is a mod which adds 60 new Ascension Perks to the game. This lets you Ascend planets up to ten times, for a maximum bonus of 250% of the base Planetary Designation effects. It is a mod to add vanilla technology tree information on the technology of the description . For Stellaris 3. Vanilla colours are also included. First bonus trait at level 5 and second at level 8. 5, includes English, French, German and Russian localisation. Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. - Must have at least 1 Ascension Perks. Intro. Empires Expanded is a mod changing your customisation of empires and paths to take. 1 or 2 prior perks taken. Friendmaker Increase envoy improve relations rate by 50%, Trust Growth by 25% and Trust Cap by 50. Note a megacorp can't take Imperial Perogative you can pick it up via reforming into a megacorp and a merchant guild can form a trade federation. Windows 10 v1803 (17134. However, the high influence cost of. However, after a few games, you will realize that the majority of these ascension perks don't really contribute to gameplay in a substantial manner. Ascension perks seem like a rather novel idea that players can't wait to test out in Stellaris. . This Mod Adds PJs :: Eight more Ascension Perks (8) to the Stellaris Game. get the tier 2 biological and psionistic ascension perks. 3. Stellaris: Unique Ascension Perks . Welcome to the Limitless Stellaris collection. Adds additional ascension perk slots, and a repeatable version of the ascension theory tech. This mod adds 12 additional ascension perk slots, for a total of 20 ascension perk slots. get the synthetic tier 2 ascension perk. A standalone addition of a few ships to the popular Kurogane shipset. #footer_privacy_policy | #footer. Simple Traditions. ANYBODY THAT WANTS TO CONTINUE THE PROJECT IS FREE TO DO SO WITH MY CODED ASSETS (Credit would be nice, but not mandatory) The unofficial Biology expansion. より多彩な選択とゲームプレイが楽しめるようになります。. Слотов вознесения для Динамического интерфейса: UI Overhaul Dynamic - Ascension Slots. - 6 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events - New districts - New desicions. All 3 of these mods modify some of the same stuff, result in mod slightly incompatible with each other without this mod, here's how:Overview. さっそくModの内容を. Contains some strong perks / origins (but nothing on the level of Unique Ascension. I am unsure how much I will be able to contribute, so please give them ful. Stellaris: Improved Planet And. To be able to unlock the ascension perk, you need the Hyperintelligent AI technology. There's no reason to pick this in single player, as all the benefits, aside from the bonus to encryption, only apply to other players. Yes, I'm only able to build half of the megastructures, not because of a bug, but because I don't know how to access the others. Designate your planets as Forge Worlds our garden worlds, find new mineral deposits and unlock special rare technologies to be discovered. The genetic ascension perk (which is the tree I want) says it requires an empty tradition tree (which I have) but the tradition tree says it requires the genetic ascension perk. 0 and 2. 0 unless otherwise noted. This Mod Adds *Remastered Human Portraits to the Stellaris Game. Star Wars Ships for Stellaris 2. Discuss this update in the. 7) Patch. A searchable list of all ascension perk codes from Stellaris. It has been scaled down a bit (now only 45 Perks). Unfortunately, there are Paradox issues about job's "pop_ethic_X_attraction_mult" and "ethos" trigger, so I wish they will be fixed in Stellaris 3. Patched for 3. (Requires new game or firing the bioexpanded. A Thought in the Circuit Nov 16 @ 4:06pm 15 Change Notes ( view ) Required DLC This item requires all of the following DLC Stellaris: Utopia Created by Lucasif Offline See all 1830 collections created by Lucasif and other people (some may be hidden) You need DLC to use this item. The ones from the addon can be found at the very end. As seen on the official Stellaris Twitter. Empire Sprawl from districts and systems is reduced, and most ruler pops give +1 administrative capacity. Download. Additional Districts And Buildings (No UI Fix) New Government Mod. Version 1 is still available here and will be maintained until I’m no longer able to. I don't use gigastructural engineering, but this is the ascension perk mod I use . With current Stellaris, there are 3 members of the Council, 1 Scientist, 1 Admiral, and 1 Leader which can come from any leader branch. Expanded Stellaris Ascension Perksの日本語化MODMODです。. Choose the bonuses that are relevant to you and your playstyle! Redesigned layout and icons for each Tradition category, featuring the beautiful artwork found in Stellaris! Lightweight and compatibility friendly. All the ascension perks provide some sort of benefit. New mod uploaded, Expanded Stellaris Ascension perk: The mod adds 52 new perks, lots of. 6. ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. g. Changes. It remains one of the most reliable ascension perks since it gives you 10% monthly unity, -10% pop amenities usage, and +50% governing ethics attraction. Da un paio di giorni questa mod causa crash durante il caricamento del menu principale: non ho idea del perché, visto che è una semplice traduzione (di un'altra mod, peraltro), né ho provato ad indagare nei file. You also need research Self-Aware Colony Ships. 102 items. All trademarks are property of their respective owners in the US and other countries. g. More Informations – Mod is compatible with old saves. Description. Description Discussions 11 Comments 1945 Change Notes. ap_esap_artificial_procreation : Artificial Procreation. 7) You've asked for it, and here it is; the 2. Plus it supports up to 109 ascension slots. These Ascension perks would have their own tab to show the possibilities and effects of each Ascension perks. If you want a mod that allows an amount of customisation in the difficulty of getting new perks, check out my mod: Repeatable. Lots of interesting perks included (rather than flat bonus modifiers). I have tried to keep away from "Boring" stuff (like +5 Starbase Capacity). However, what is in it should make more sense, and be fully compatible. My mod adds in more ascension slots (20 total), which should accommodate for all non-exclusive ascension perks. - Add missing detox ap. Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. 0. complete the "the flesh is weak" special project. Some combination of void born, technological ascendency, imperial perogative and two ascension perks are recommended as your first 5 perks. This mod expands how vassals work.